Replacing the genre’s more commonly populated gangs and mobsters, are boardroom executives, formulating harebrained schemes to increase margins and boost profits.īut, whether you’re cornering the market on avocado toast or masterminding new hidden service fees, the missions ultimately unravel into the same carjacking, combat and shootouts you’d expect from the genre. He’ll need to modernize the business! Unfortunately, the modernizations he chooses are exactly those comically egregious practices! From the Boardroom to the Streets Upon discovering that online shopping’s destroyed his retail margins, ride sharing killed his taxi business, and video rental stores… are no longer actually a thing… it becomes clear that keeping the company alive will require drastic measures. If you don't actually have all of them, try to repeat the mission and you unlock the third character, I don't really remember the mission, but I think it's close to mission 30. You play an aging CEO, stranded in a world he no longer understands, with a company that’s now a relic of the past. Hold Tab (if you're playing on another platform, it's the button to select weapons) this will show the 3 characters. It playfully satirizes business that’s so ballsy, you’ll be left saying, “I’m not even mad, that’s amazing!” Out of Retirement… to Retire the Competition! Developer & Publisher: Vblank Entertainment Release: (EU PSN finally made it available on May 13) 3DS: September 19 (NA) & September 26 (PAL). Where ‘Retro City Rampage’ was a send up to video games and pop culture, ‘Shakedown: Hawaii’ is a parody of mega corporations, white collar crimes, and the most comically egregious business practices that go alongside. Today, the game’s finally fully revealed – its theme, story, protagonist, and… business acquisition metagame!Ĭheck out the trailer and rundown below for the full scoop… During that time, I’ve trickled out teasers, but they’ve only given you a peek at the art style, music, and the destructible environment. It’s a new game, not Retro City Rampage 2, so there was a lot that had to be built. Since then, I’ve been busy at work on the game, and it’s come a very long way. The new music direction went over super well too! Having explored so many different potential art styles with so many different artists, it looked like I’d ultimately chosen the right one. So with that said, I couldn’t have been happier ( and relieved) with how well it was received. I hoped that whatever that was, it would line up with what Shakedown is. I had no idea what everyone’s reaction would be, knowing that after Retro City Rampage, each of you would have your own picture in mind of what the next game would look like. ‘Shakedown: Hawaii’ was first announced right here, a year and a half ago.
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